blas2pp.h

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00001 // -*-C++-*- 
00002 
00003 // Copyright (C) 2004 
00004 // Christian Stimming <stimming@tuhh.de>
00005 
00006 // This library is free software; you can redistribute it and/or
00007 // modify it under the terms of the GNU Lesser General Public License as
00008 // published by the Free Software Foundation; either version 2, or (at
00009 // your option) any later version.
00010 
00011 // This library is distributed in the hope that it will be useful,
00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 // GNU Lesser General Public License for more details.
00015 
00016 // You should have received a copy of the GNU Lesser General Public License along
00017 // with this library; see the file COPYING.  If not, write to the Free
00018 // Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
00019 // USA.
00020 
00021 //      LAPACK++ (V. 1.1)
00022 //      (C) 1992-1996 All Rights Reserved.
00023 
00029 #ifndef _BLAS2_PP_H_
00030 #define _BLAS2_PP_H_
00031 
00032 #include "blas2.h"
00033 #include "lafnames.h"
00034 #include "arch.h" // needed for DLLIMPORT
00035 #include LA_GEN_MAT_DOUBLE_H
00036 #include LA_VECTOR_DOUBLE_H
00037 #ifdef LA_COMPLEX_SUPPORT
00038 # include LA_GEN_MAT_COMPLEX_H
00039 # include LA_VECTOR_COMPLEX_H
00040 #endif
00041 
00045 DLLIMPORT
00046 void Blas_Mat_Trans_Vec_Mult(const LaGenMatDouble &A, 
00047                              const LaVectorDouble &dx, 
00048                              LaVectorDouble &dy,
00049                              double alpha = 1.0, double beta = 0.0);
00050 
00052 DLLIMPORT
00053 void Blas_Mat_Vec_Mult(const LaGenMatDouble &A, 
00054                        const LaVectorDouble &dx, 
00055                        LaVectorDouble &dy, 
00056                        double alpha = 1.0, double beta = 0.0);
00057 
00059 DLLIMPORT
00060 void Blas_R1_Update(LaGenMatDouble &A, const LaVectorDouble &dx, 
00061                     const LaVectorDouble &dy, double alpha = 1.0);
00063 
00064 
00065 #ifdef LA_COMPLEX_SUPPORT
00066 
00069 DLLIMPORT
00070 void Blas_Mat_Vec_Mult(const LaGenMatComplex &A, 
00071                        const LaVectorComplex &dx, 
00072                        LaVectorComplex &dy, 
00073                        LaComplex alpha = 1.0, LaComplex beta = 0.0);
00074 
00076 DLLIMPORT
00077 void Blas_Mat_Trans_Vec_Mult(const LaGenMatComplex &A, 
00078                              const LaVectorComplex &dx, 
00079                              LaVectorComplex &dy,
00080                              LaComplex alpha = 1.0, LaComplex beta = 0.0);
00081 
00083 DLLIMPORT
00084 void Blas_R1_Update(LaGenMatComplex &A, const LaVectorComplex &dx, 
00085                     const LaVectorComplex &dy, LaComplex alpha = 1.0);
00087 #endif // LA_COMPLEX_SUPPORT
00088 
00089 #ifdef _LA_SYMM_MAT_DOUBLE_H_
00090 DLLIMPORT
00091 void Blas_Mat_Vec_Mult(const LaSymmMatDouble &A, const LaVectorDouble &dx, 
00092                        LaVectorDouble &dy, 
00093                        double alpha = 1.0, double beta = 1.0);
00094 DLLIMPORT
00095 void Blas_R1_Update(LaSymmMatDouble &A, const LaVectorDouble &dx,
00096                     double alpha = 1.0);
00097 DLLIMPORT
00098 void Blas_R2_Update(LaSymmMatDouble &A, const LaVectorDouble &dx, 
00099                     const LaVectorDouble &dy, double alpha = 1.0);
00100 #endif
00101 
00102 #ifdef _LA_SYMM_BAND_MAT_DOUBLE_H_
00103 DLLIMPORT
00104 void Blas_Mat_Vec_Mult(const LaSymmBandMatDouble &A, const LaVectorDouble &dx, 
00105                        LaVectorDouble &dy, 
00106                        double alpha = 1.0, double beta = 1.0);
00107 #endif
00108 
00109 #ifdef _LA_SPD_MAT_DOUBLE_H_ 
00110 DLLIMPORT
00111 void Blas_Mat_Vec_Mult(const LaSpdMatDouble &AP, const LaVectorDouble &dx, 
00112                        LaVectorDouble &dy, 
00113                        double alpha = 1.0, double beta = 1.0);
00114 DLLIMPORT
00115 void Blas_R1_Update(LaSpdMatDouble &AP, const LaVectorDouble &dx,
00116                     double alpha = 1.0);
00117 DLLIMPORT
00118 void Blas_R2_Update(LaSpdMatDouble &AP, const LaVectorDouble &dx, 
00119                     const LaVectorDouble &dy, double alpha = 1.0);
00120 #endif
00121 
00122 #ifdef _LA_BAND_MAT_DOUBLE_H_
00123 DLLIMPORT
00124 void Blas_Mat_Vec_Mult(const LaBandMatDouble &A, const LaVectorDouble &dx, 
00125                        LaVectorDouble &dy, 
00126                        double alpha = 1.0, double beta = 1.0);
00127 #endif
00128 
00129 #ifdef _LA_LOWER_TRIANG_MAT_DOUBLE_H_
00130 DLLIMPORT
00131 void Blas_Mat_Vec_Mult(const LaLowerTriangMatDouble &A, LaVectorDouble &dx);
00132 #endif
00133 
00134 
00135 
00136 #ifdef _LA_UPPER_TRIANG_MAT_DOUBLE_H_
00137 DLLIMPORT
00138 void Blas_Mat_Vec_Mult(const LaUpperTriangMatDouble &A, LaVectorDouble &dx);
00139 #endif
00140 
00141 
00142 
00143 #ifdef _LA_UNIT_LOWER_TRIANG_MAT_DOUBLE_H_ 
00144 DLLIMPORT
00145 void Blas_Mat_Vec_Mult(const LaUnitLowerTriangMatDouble &A, 
00146                        LaVectorDouble &dx);
00147 #endif
00148 
00149 #ifdef _LA_LOWER_TRIANG_MAT_DOUBLE_H_
00150 DLLIMPORT
00151 void Blas_Mat_Vec_Solve(LaLowerTriangMatDouble &A, LaVectorDouble &dx);
00152 #endif
00153 
00154 
00155 
00156 #ifdef _LA_UNIT_UPPER_TRIANG_MAT_DOUBLE_H_
00157 DLLIMPORT
00158 void Blas_Mat_Vec_Mult(const LaUnitUpperTriangMatDouble &A, 
00159                        LaVectorDouble &dx);
00160 #endif
00161 
00162 #ifdef _LA_UPPER_TRIANG_MAT_DOUBLE_H_
00163 DLLIMPORT
00164 void Blas_Mat_Vec_Solve(LaUpperTriangMatDouble &A, LaVectorDouble &dx);
00165 #endif
00166 
00167 
00168 #ifdef _LA_UNIT_LOWER_TRIANG_MAT_DOUBLE_H_
00169 DLLIMPORT
00170 void Blas_Mat_Vec_Solve(LaUnitLowerTriangMatDouble &A, 
00171                         LaVectorDouble &dx);
00172 #endif
00173 
00174 #ifdef _LA_UNIT_UPPER_TRIANG_MAT_DOUBLE_H_
00175 DLLIMPORT
00176 void Blas_Mat_Vec_Solve(LaUnitUpperTriangMatDouble &A, LaVectorDouble &dx);
00177 #endif
00178 
00179 
00180 #endif 
00181     //_BLAS2_PP_H_

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